Here the changes:
BUGS
Less Reinforcement ability was displayed as Resilience
on the cards which were in deck during deck building.
Once C for Close Combat was selected but not carried out, cards were unable to move afterwards.
This bug occurred when players selected the C option on enemy cards but escaped out of it. Once canceled it was not possible to move the card anymore, unless you did go for another close combat.
Another "Draw last couple cards" bug when hitting End Turn button.
Similar to the previous patch, there were 2 circumstances left where the game crashed due to the remaining cards in hand and in the deck pile.
BALANCING
Jask Juz
Attack: 3 (-2)
Defense: 5 (+2) Movement: 2 (-1)
Range: 1
Ability Type: Assassination (former: none)
Ability: Executioner (former: none)
The changes on Jask were made, because we felt there was no need for him having having 3 movement. The Naphas own a Luukus equipment anyway, which allows them to get any 2 movement melee unit up to 3 movement. This change does not only underline the basic distinction of the races but also provides the player with another tool to surprise his opponents. The Naphas have the highest defense and lowest movement on average - this change matches therefore perfectly. Also we felt that the Ability Type Assassination fits much better to the character overall, specially in regards to his artwork. Besides having a decent movement value and many options with equipments, Jask can now take more damage and kill other pioneers regardless of their defense any time.
Otis Honorsword
Attack: 12 ( - )
Defense: 10 (+2) Movement: 2 ( - )
Range: 1
Ability Type: Less Reinforcement (former: Bequest)
Ability: Less Reinforcement (former: Armor Drop)
Otis was too weak and needed some changes. Also we felt that the Ability Type Bequest is not fitting to this card. In the future there might be another Nordur Hero with the Bequest Ability Type to synergies with other cards of said Ability Type. We buffed his defense by 2 which makes him less vulnerable and gave him a new Ability Type. We think him and Rudolf can be a very dangerous combination in later stages of the battle.
OTHER CHANGES
Adding an outside scenery to the Old Mill Scene.
There is now a 50/50 chance of staring the Old Mill scene outside or inside. After all songs of the respective scene have been played it will change the scene one time during your visit and will stay in latter one until your next visit. For the outside scene we commissioned a fantastic new piece of art which shows the Old Mill and it's Tavern from outside by night. The Old Mill is located in Wintersleep so be ready for some great night ambience.
Adding 2 new songs to the Old Mill Scene
We added 2 new songs to the scene. One is some sort of ambience music for the outside scene and the other one is a typical bard song for the inside scene. The tracks are called:
Lights over Wintersleep
Tale of the Witch Spider